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Victory-class Star Destroyer is another vessel not seen in movies. It is predecessor of Imperial Star Destroyer, is 900 m long and has seen it's best years during the old republic. Although it's too slow to be too effective in ship-to-ship -combat, it still excels in one area: It is still the largest ship able to enter a planet's atmosphere. Combined with it's heavy weaponry, this attribute makes it excellent ground assault craft.
May the 4th be with you! This is an excellent day to speak about what makes a great Star Wars roleplaying game. Star Wars as a whole is epic, larger-than-life, heroic, pulpy action, exciting, it has large fleet battles, chases, dogfights, hutts, scoundrels, smugglers, droids, bounty hunters, a large number of aliens, huge beasts and wondrous planets and other locations, usually quite extreme in some way. One big part in the movies are also personal growth stories.
Most frequent question I get asked on gaming sites is about how I have created fire and smoke. Now I'm releasing a tutoral about this topic - while it's actually about creating starship wrecks, it will teach you how to model fire. Another page (coming soon) will show you applications of this technique.