Pacifism is a type of hindrance/disadvantage/flaw that works very differently in different types of games. In most games I play or run, no-one would take the pacifism unless there's a work-a-round against it's limitations - and I can't blame anyone for that, as these games usually have at least one combat each session, and usually everyone's most eagerly waiting for those combats! And they often are the most exciting parts of a game session.
I happened to stumble upon this site when looking for new background musics for my rpg sessions; it's really worth checking! I am now categorizing them where they fit best (scifi/space, fantasy or both (or something else)). For my purposes, it was searching music with 'epic' feel that gave me what I wanted.
My Beasts & Barbarians campaign starts soon, and I wanted to take a few inspirational photos while waiting for the game. These diorama-like photos have only few pieces of terrain, but represent situations that might well be epic moments in a Sword & Sorcery game.
While browsing through old photos, I found a few modelling/WIP photos of perhaps the most popular content of this site - miniature -scale Scratchbuilt Star Wars starships collection. I uploaded them here and at the same time, separated WIP pics and tutorials from the original Star Wars scratchbuilt starship models post to reduce the size and put them here to create one separate WIP/tutorial post. And sorry for rss spamming - I needed to change the title more relevant.
I've spent a lot of time to prepare some big changes for the site, but it's already some time from my previous post and I wanted to post something new on the site. I started digging my materials and found some photos of Star Wars interior terrain pieces I had traded away, very similar to those I'm using myself. I realized that I had't made article showing my Star Wars interior terrains in detail, so now you'll see better pictures of these terrains, as well as get some insight about how these terrains were built.
Here's a paper model of a chemical container train car I've used as a prop in my Savage Cyberworld -campaign. Print it on two A4/Letter sheets, on cardstock, 120g paper or something else strudier than standard paper. I haven't added instructions as the model is quite simple, and I didn't see it necessary to add the parts that attach train cars to each other (whatever they are called in English), model worked quite well without them.
This simple modelling projects creates stunned/dazed/shaken -effects for miniatures, giving your games comic -style effect - stars whirling around characters heads. The markers can be done in a bit different ways, making the result more or less comic-like.
While this project was inspired by Savage Worlds and it's Shaken condition, it can be well used in other games where characters have different conditions; however, it works best for games where there's not many common different conditions.
Below you can see marker in use - a shaken shaolin monk.
You've most likely seen the prequel movies, perhaps also watched the Clone Wars series. While everyone doesn't like them, or even hate them, one thing can be said for sure - a character concept that is perfect for roleplaying games exists in them - Jedi. The jedi lead, fly, negotiate, investigate, fight with blazing swords defeating loads of opponents - they are HEROES. And perhaps you've already noticed that some stupid movies would work extremely well if they were roleplaying games, as players love to do stupid things even if they don't like watch someone else doing such!
I found a bunch of photos I've taken of my exterior terrains, of which I haven't been posting much photos. These models see use in almost every fantasy rpg session!
This tool is meant for inspiration in character creation, both pc's and npc's. You easily choose the 'safe' options' unless you are presented suggestions, which may get your imagination running and give birth to a refreshingly different character. So if you want inspiration for a new character