As our games often go forward fast, that question often comes up. Especially when fighting against enemies that can see in darkness, it can become important. It is often ignored, but it can become an effective combat tactic to get rid of opponent's lights.
Sorry, content browsing has some technical issues. If you want to switch main category (on the right), choose -Any- and then choose the category you want to see next. I'm trying to fix the issue soon.
This is a model of an old sidebuilding at my childhood home. The scale of the model is 1:100 and the size of it's base 25*25 cm. The blossoming lawn has been created by scattering dyed sawdust on green paint and a layer of glue still wet.
Shortly in Finnish: Tämä on pienoismalli lapsuuden kotitilastani Asikkalassa. Materiaalina on käytetty pääasiassa pahvia ja pienoismalli on upotettu lasikantisen sohvapöydän sisään. Jouduin tekemään pöytään ylimääräisen välipohjan valkopintaisesta vaneerista, muuten tämä malli oli sopivin pienoismallia varten.
My Beasts & Barbarians campaign starts soon, and I wanted to take a few inspirational photos while waiting for the game. These diorama-like photos have only few pieces of terrain, but represent situations that might well be epic moments in a Sword & Sorcery game.
If I get it right, DnD next will have some quite interesting features in character design. I've been tinkering my own game systems (but dropped the design when I found savage worlds which filled my rpg needs for now) and one feature I've been think of is having classes as a less rigid packages you can 'buy'. From what I've read, DDN will have an approaches to classes that resembles this. What I hadn't thought of was buying races as this kind of packages.
This is a collection of my fantasy city terrains put together, to form a full diorama of a city port area.
These are the simple but functional cyberpunk rules for savage worlds I'm using in my Savage Cyberworlds cybercthulhu campaign. The rules may be subject to changes but I'm mainly quite happy about them.
A Small experimental diorama made as a gift.