While the most stuff I'm posting here is created by myself, once in a while I find something I must share. Today, I stumbled upon a new list at boardgamegeek, one collecting together various products containing prepainted miniatures. While I knew most of them, there were many new ones on the list too. From Star Wars Starship battles and Mage Knight to Angels 20 and Shadows over Camelot: A Company of Knights, you'll find here info and pictures of prepainted miniatures of many different genres and flavor.
Sorry, content browsing has some technical issues. If you want to switch main category (on the right), choose -Any- and then choose the category you want to see next. I'm trying to fix the issue soon.
Some time ago I posted printable dungeon walls, claiming that there was no free and good-quality printable dungeon walls online.
Session log entry (I'll order the entries later in a format where you can follow the whole story)
Spoiler alert! This log contains Ptolus spoilers, even if the storyline isn't identical to written adventures.
Warning, Spoilers to Ptolus players!
Heroes have been going adventuring while the workers they've hired are starting to build basement to the house. To everyone's surprise, the building seems to actually have a basement - the workers hit solid built stone and couldn't advance more. After a bit of searching, the heroes found a secret door that leads to the basement.
Into the cellar
This post isn't ready and therefore isn't promoted to front page. It's published in order to gather all the Session posts under it.
My Beasts & Barbarians campaign starts soon, and I wanted to take a few inspirational photos while waiting for the game. These diorama-like photos have only few pieces of terrain, but represent situations that might well be epic moments in a Sword & Sorcery game.
If I get it right, DnD next will have some quite interesting features in character design. I've been tinkering my own game systems (but dropped the design when I found savage worlds which filled my rpg needs for now) and one feature I've been think of is having classes as a less rigid packages you can 'buy'. From what I've read, DDN will have an approaches to classes that resembles this. What I hadn't thought of was buying races as this kind of packages.