There's a few words I'd like to share with you about using 3d-terrain and/or maps/tiles - what to use and why, and share my experiences about some maps and tiles I've used. And while I love modelling and creating cool terrain setups in my games, I've been moving towards using map tiles in my games instead of 3d props, and there's several reasons for that, which I'm going to tell you more about below. I've also added a few review-ish about tiles/terrains on this post.
This project started after I got tired of photographs of games taken on an old, almost white D&D miniatures battle map. I looked for vinyl mats first, but it started to look like the ones I was interested in weren't available anymore, and I wasn't perfectly happy about them either, so I decided to create real 3d ones of my own. I wanted to find a really strudy base for the terrains but couldn't find any, making me dig up some hardboard and use it as a base. The result was satisfactory, even if there is a bit distortion.
The medieval buildings you'll see below have seen a lot of use in my rpg's. I love running games in cities, so it's no wonder - and the campaign I'm just about to finish is Ptolus, a huge book having a complete urban setting for D&D 3E.
The buildings are built almost completely from cardboard + surface materials - that's same old filler powder/PVA glue mixture I've used in so many of my models.
My Beasts & Barbarians campaign starts soon, and I wanted to take a few inspirational photos while waiting for the game. These diorama-like photos have only few pieces of terrain, but represent situations that might well be epic moments in a Sword & Sorcery game.
I've spent a lot of time to prepare some big changes for the site, but it's already some time from my previous post and I wanted to post something new on the site. I started digging my materials and found some photos of Star Wars interior terrain pieces I had traded away, very similar to those I'm using myself. I realized that I had't made article showing my Star Wars interior terrains in detail, so now you'll see better pictures of these terrains, as well as get some insight about how these terrains were built.
A classic theme in fantasy games, this cemetery terrain has gained some inspiration from Baldur's Gate II: Shadows of Amn and Montmartre cemetery in Paris. These terrains have often seen use in rpg's, and they really bring atmosphere.
Plaster cast in mold (statue, tombstones, wall on the background)
Cardboard (Crypt walls and roof, bases, thinner obelisk parts)
I find it surprising that there's no free, high-quality printable basic walls downloadable anywhere - so I decided to create such and share them. These dungeon (or castle) walls are partially uneven structure, like they were very old, and this way work better as cave wall or cliff.
The photo below shows the walls in use; they have been altered a little bit after printing these walls but they are very close to these.
I found a bunch of photos I've taken of my exterior terrains, of which I haven't been posting much photos. These models see use in almost every fantasy rpg session!
Moon nazis will land on USA too! This is important news, as majority of my readers - and a lot of potential movie fans - are from US. I'm talking about Iron Sky, a movie that no-one dared to make in Hollywood. Iron Sky has been sold to over 30 countries already. In USA, at least 10 largest cities will see this epic movie, distributed by Entertainment One. The movie is planned to be debut in US in april-may.
There's one movie I'm waiting for this year - Iron Sky. From the makers of Star Wreck (which you can download for free - unlike SW, Iron Sky is a big budget movie), Iron Sky is the most expensive Finnish movie (no, doesn't look like anything Finnish you've seen before, it's a international film like Rare Exports, not anything like Kaurismäki's). The movie premiers in a few days in Berlin and is coming to Finnish theatres in april, and in other locations later.