I've been looking at various Savage Worlds toolkits/companions for a while, and finally I found the one I had been looking for most in a sale (Drivethrurpg's Christmas in July). I've been trying to find Sci-fi world builder toolkit in sale for several times but it has never been included in a sale when I've checked.
My Beasts & Barbarians campaign starts soon, and I wanted to take a few inspirational photos while waiting for the game. These diorama-like photos have only few pieces of terrain, but represent situations that might well be epic moments in a Sword & Sorcery game.
While browsing through old photos, I found a few modelling/WIP photos of perhaps the most popular content of this site - miniature -scale Scratchbuilt Star Wars starships collection. I uploaded them here and at the same time, separated WIP pics and tutorials from the original Star Wars scratchbuilt starship models post to reduce the size and put them here to create one separate WIP/tutorial post. And sorry for rss spamming - I needed to change the title more relevant.
I've spent a lot of time to prepare some big changes for the site, but it's already some time from my previous post and I wanted to post something new on the site. I started digging my materials and found some photos of Star Wars interior terrain pieces I had traded away, very similar to those I'm using myself. I realized that I had't made article showing my Star Wars interior terrains in detail, so now you'll see better pictures of these terrains, as well as get some insight about how these terrains were built.
I've now been able to play 2 games of Eclipse, and I can tell it definitely feels like Master of Orion! This game, which is currently #12 on lists of boardgamegeek, is not a board game for everyone, but for those who like it it's really excellent! It may be a bit too heavy to be casual fun game, especially because of it's setup time - but it's still really lightweight to be a game it represents. There are plentys of reviews of the game if you google for such, so I'll mention about the game basics only briefly.
I used to run a D20 Star Wars campaign years ago, and I created some At-St walkers for it. I created an original piece and then made a mold of it and created a few pieces. I used my AT-AT model kit and the chicken walkers with paper miniatures and they worked well. This was before I got addicted to plastic Star Wars miniatures.
I didn't buy the At-At miniature, but I've been using this kit with the miniatures. Even if it's a bit small to be used with the miniatures, it looks ok if there's no other vehicles around, but even if there is it's still better than nothing.
I've been drawing Pulut -sarjakuva (Pigeons -comics) for a Finnish young's community site, and like I've often drawn these pigeons to guestbooks and in greetings, I decided to create a decoration for our wedding cake of these comic characters. The same theme was seen in wedding invitation, where one pigeon 'accidentally' prod a ring closer to another pigeon - and the wedding cake decoration was made from this picture.
If you've been reading my posts, you know I've become a huge fan of Gramel and it's Beasts & Barbarians products. When Golden Edition came out, I run to buy the pdf right away. This new 210-paged document gives you mainly two new things: New images (which I like a lot, even if I had a small hope of having color graphics instead B&W), adventure generator, npc collection and a bunch of new monsters.
A while ago I got my hands of Beasts & Barbarians and realized it was a perfect setting for the Sword & Sorcery campaign I was planning. I've had plans to run only small sandbox -using adventures with little or no preparation, so I wasn't first planning to buy this adventure even if GRAmel had became my favourite publisher. But I was curious to see what the Gazetteer -part of the adventure had so soon I realized having bought the pdf and wanted to use the adventures in my game.
Brief review for the hasty: Beasts & Barbarians is a sword & sorcery setting that has a feel of familiarity - perhaps because many civilizations have been inspired by historical civilizations. Carefully spiced up with originality, combined with classic sword & sorcery elements and tied together with a believable history this setting make a very tasty stew.