Briefly: As a very picky GM I've fought past my prejudices and found a rules system that wasn't just great, it blew my mind. While the system initially seemed like a big turn-off, putting it in the right context made it crystal clear: Why aren’t all roleplaying games made like this? Well, D&D and many other games have their own place, but IMHO this is how pure roleplaying games should be done. Fiction and story first, and it's actions of player characters that really matter.
For some time, I've been looking at Future Armada's Invictus with a curious eye, but I haven't had actual need for it. A few days ago I run a session of Babylon 5 and went to check what DriveThruRpg has to offer. I had been looking at High Space's Euphoria as I was planning to use it's setting Lantern as a base for the game.
There's a few words I'd like to share with you about using 3d-terrain and/or maps/tiles - what to use and why, and share my experiences about some maps and tiles I've used. And while I love modelling and creating cool terrain setups in my games, I've been moving towards using map tiles in my games instead of 3d props, and there's several reasons for that, which I'm going to tell you more about below. I've also added a few review-ish about tiles/terrains on this post.
High Space briefly, with minor spoilers: An inspiring space/scifi setting that gives you an option of running a long epic story or Traveller -like small adventures. The main story feels a bit like Babylon 5 spiced with some cthulhu/galactica -like elements and unique, 'realistic' style space battles.
I've been very busy lately, and even now I haven't been able to read Beasts of the Dominions completely, even if I got it... at least three months ago I believe? But I've read most of it and thought of giving a reviewish of it. To be honest, when reading the book's description when it kicked off at IndieGoGo I wasn't fully convinced if it would have enough substance to the cost. But I've learned to trust the quality of stuff written by Umberto Pignatelli and jumped in, and I'm happy I did so.
I've been looking at various Savage Worlds toolkits/companions for a while, and finally I found the one I had been looking for most in a sale (Drivethrurpg's Christmas in July). I've been trying to find Sci-fi world builder toolkit in sale for several times but it has never been included in a sale when I've checked.
My Beasts & Barbarians campaign starts soon, and I wanted to take a few inspirational photos while waiting for the game. These diorama-like photos have only few pieces of terrain, but represent situations that might well be epic moments in a Sword & Sorcery game.
While browsing through old photos, I found a few modelling/WIP photos of perhaps the most popular content of this site - miniature -scale Scratchbuilt Star Wars starships collection. I uploaded them here and at the same time, separated WIP pics and tutorials from the original Star Wars scratchbuilt starship models post to reduce the size and put them here to create one separate WIP/tutorial post. And sorry for rss spamming - I needed to change the title more relevant.
I've spent a lot of time to prepare some big changes for the site, but it's already some time from my previous post and I wanted to post something new on the site. I started digging my materials and found some photos of Star Wars interior terrain pieces I had traded away, very similar to those I'm using myself. I realized that I had't made article showing my Star Wars interior terrains in detail, so now you'll see better pictures of these terrains, as well as get some insight about how these terrains were built.
I've now been able to play 2 games of Eclipse, and I can tell it definitely feels like Master of Orion! This game, which is currently #12 on lists of boardgamegeek, is not a board game for everyone, but for those who like it it's really excellent! It may be a bit too heavy to be casual fun game, especially because of it's setup time - but it's still really lightweight to be a game it represents. There are plentys of reviews of the game if you google for such, so I'll mention about the game basics only briefly.