There are times when you get a brilliant idea about a miniature you have. This happened to me a few weeks ago; I ordered some extra minis of same type and ended up having a bunch of both mean-looking death squad soldiers and excellent looking game props, impaled men.
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It's time for another terrain -related article, this time it's one of my personal favourites. The fountain can be used in almost any genre as they are present everywhere, and modelling streaming water was an interesting project. This article shows you phase by phase how the model was made, allowing you to create fountains and other water-filled elements of your own.
A Small experimental diorama made as a gift.
What fantasy (or medieval) roleplaying game wouldn't need a temple? Here's one I made to put adjecent to marketplaces and other convinient spots on the game table.
Base phases of the construction. The temple's main material is cardboard, pillars are semi-corrugated cardboard wrapped around pieces of wooden staff and stairs are foamcore with some filler/glue applied to them.
In my fantasy roleplaying game sessions, I use mostly three kinds of terrain (gaming props used with miniatures, if you are not familiar with the term): As my main setting currently is Ptolus, which is an urban setting, I'm using City terrain (houses, marketplace items etc); the second type is tiled wall terrain (which can be used for built dungeons, in
When you are painting or creating miniatures, scratchbuilding terrain or designing papercraft gaming props, how much effort do you see? Are you going to make everything as detailed as possible, or are you fine with just something vaguely resembling you want it to resemble?