This article goes through various Tactical map and map tile options that can be used with Roleplaying games.
I found my favourite Dungeons! For quite a while, I've been trying to find dungeon tiles that look GOOD. (I've been spoiled by Heroic Maps' Cemetery Crypts that are the single best looking pieces of dungeons I've seen.) I've following Heroic Maps at DTRPG quite closely and don't know how this got published without me realising it, but I found it now when I realized Heroic Maps has -60% off their prices right now!
Just a short heads-up - Heroic Maps is having a sale, giving -75%(!) off it's EXCELLENT maps! I wasn't happy to see it this late, as the sale is a christmas calendar sale, one product at a time being sold at a fraction of it's cost. Today's item is Lostwhere forest, which look to be forest terrain I tried to find before settling for D&D wildeness tiles, which are handy but far from the looks of this map!
There's a nice amount of sales here and there and also I've been browsing and doing some purchases here and there - both physical maps (or actually tiles) and printable ones. I've found good ones and also seen little disappointments.
For some time, I've been looking at Future Armada's Invictus with a curious eye, but I haven't had actual need for it. A few days ago I run a session of Babylon 5 and went to check what DriveThruRpg has to offer. I had been looking at High Space's Euphoria as I was planning to use it's setting Lantern as a base for the game.
There's a few words I'd like to share with you about using 3d-terrain and/or maps/tiles - what to use and why, and share my experiences about some maps and tiles I've used. And while I love modelling and creating cool terrain setups in my games, I've been moving towards using map tiles in my games instead of 3d props, and there's several reasons for that, which I'm going to tell you more about below. I've also added a few review-ish about tiles/terrains on this post.
My Beasts & Barbarians campaign starts soon, and I wanted to take a few inspirational photos while waiting for the game. These diorama-like photos have only few pieces of terrain, but represent situations that might well be epic moments in a Sword & Sorcery game.
Or, would you rather play Human warlord or Lord of Raldwik, Hero of the Three Rivers Battle?
Players are often lazy. While they enjoy playing games, they might not share Game Master's enthusiasm to the campaign setting and it's world, and as getting to know it could require reading somewhere from 10 to 150 pages, they might not really know or understand many things that come up during the game.
Having heard that abilities are being rolled again in DnD Next made me think about randomness in character creation. I'll have to say that I've missed random ability generation, and I'm a bit bored of creating exactly the character I want. Rolling the scores (dropping the lowest d6) and then assigning them to abilities you want has something I just like.