Note: I've written this post ages ago, I just rediscovered it and thought it might be useful for someone. Personally I've moved away from 3d props due to practical reasons (most of my games take place in places other than my home.
Digging through old stuff, I found something I could use for this year's MayDay party - a mask inspired by Gary Larson's Far Side comics. A 15-year old mask that had gone through a rough party and several migrations was a bit in a bad shape, but usable anyways. But a I was hosting a party and the mask was quite clumsy (especially what come to vision), I couldn't keep the mask on for very long. It seemed to do quite an impression to the kids though, who surrounded me fast, wanting to make me reveal my face :)
My Beasts & Barbarians campaign starts soon, and I wanted to take a few inspirational photos while waiting for the game. These diorama-like photos have only few pieces of terrain, but represent situations that might well be epic moments in a Sword & Sorcery game.
A classic theme in fantasy games, this cemetery terrain has gained some inspiration from Baldur's Gate II: Shadows of Amn and Montmartre cemetery in Paris. These terrains have often seen use in rpg's, and they really bring atmosphere.
Plaster cast in mold (statue, tombstones, wall on the background)
Cardboard (Crypt walls and roof, bases, thinner obelisk parts)
I found a bunch of photos I've taken of my exterior terrains, of which I haven't been posting much photos. These models see use in almost every fantasy rpg session!
Or, would you rather play Human warlord or Lord of Raldwik, Hero of the Three Rivers Battle?
Players are often lazy. While they enjoy playing games, they might not share Game Master's enthusiasm to the campaign setting and it's world, and as getting to know it could require reading somewhere from 10 to 150 pages, they might not really know or understand many things that come up during the game.
I've now been posting several posts about prepainted miniatures fitting for Sword & Sorcery settings. This time, I'm making a world -specific entry about monsters - for my favourite setting Beasts & Barbarians. I'm mostly using D&D miniatures but also other cheap miniatures, mainly from mage knight/clix series.
Having heard that abilities are being rolled again in DnD Next made me think about randomness in character creation. I'll have to say that I've missed random ability generation, and I'm a bit bored of creating exactly the character I want. Rolling the scores (dropping the lowest d6) and then assigning them to abilities you want has something I just like.