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Chronicles of Reilukerho Ptolus campaign: La Grande Finale

Holger using his Vorbal axe to cut the chains keeping chain of the world

After about five years of playing, my 4E Ptolus campaign has reached it's finale. This post has SPOILERS so if you're playing in a Ptolus campaign, or are going to, you better not read this post. The campaign has a lot of elements from the book, but also many elements created by myself.

The final session I had initially planned to run on one night become one 6-hour session and one 10-hour session. This last 10-hour session had just 3 combats, and while it had also good amount of non-combat playing, combats were really long, even if a lot of the opponents were minions. 

Terrain modelling: Four medieval -like buildings

Four medieval -like cardboard buildings

The medieval buildings you'll see below have seen a lot of use in my rpg's. I love running games in cities, so it's no wonder - and the campaign I'm just about to finish is Ptolus, a huge book having a complete urban setting for D&D 3E. 

The buildings are built almost completely from cardboard + surface materials - that's same old filler powder/PVA glue mixture I've used in so many of my models. 

In-progress pics of the scratchbuilt Star Wars starship collection

Scratchbuilding Imperial Escort Carrier

While browsing through old photos, I found a few modelling/WIP photos of perhaps the most popular content of this site - miniature -scale Scratchbuilt Star Wars starships collection. I uploaded them here and at the same time, separated WIP pics and tutorials from the original Star Wars scratchbuilt starship models post to reduce the size and put them here to create one separate WIP/tutorial post. And sorry for rss spamming - I needed to change the title more relevant.

Tonight my 4E Ptolus campaign comes to it's finale

Ptolus campaign characters

It's been fun, but recently I've grown tired of 4E. While it wasn't an optimal solution to run Ptolus with 4E, it allowed both to explore the world of Ptolus and to play 4E - which I think works best at lower levels, just like 3.x.

Gaming terrain: Ancient cemetery

Graves, crypts, creepy trees and statues

A classic theme in fantasy games, this cemetery terrain has gained some inspiration from Baldur's Gate II: Shadows of Amn and Montmartre cemetery in Paris. These terrains have often seen use in rpg's, and they really bring atmosphere.

Graves, crypts, creepy trees and statues

Materials used

Plaster cast in mold (statue, tombstones, wall on the background)

Cardboard (Crypt walls and roof, bases, thinner obelisk parts)

Very simple modelling project: Death Star

Death Star and destroyers

How easy can a modelling project be? Death Star must be the easiest one I've done. Cutting the place for the super laser was perhaps the hardest part, after that I applied dyed filler-paste to the model, carved the center line and painted it. Not the most accurate model but works.

Death Star the styrofoam ball

Scratchbuilt Star Wars ground combat miniatures

At-At assault

Another crazy project of mine. Some days I think I have time for everything, and I try to do everything... I was preparing ground combat rules for very small scale Star Wars miniatures, but I never got them finished. I've got a bunch of scratchbuilt or modified small miniatures though, and now that I've found Savage Worlds and it's mass combat rules, I can create battles using miniatures as counters! If you're a Savage Worlds fan, you might want to read my post about starship battles.

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