Pacifism is a type of hindrance/disadvantage/flaw that works very differently in different types of games. In most games I play or run, no-one would take the pacifism unless there's a work-a-round against it's limitations - and I can't blame anyone for that, as these games usually have at least one combat each session, and usually everyone's most eagerly waiting for those combats! And they often are the most exciting parts of a game session.
Sorry, content browsing has some technical issues. If you want to switch main category (on the right), choose -Any- and then choose the category you want to see next. I'm trying to fix the issue soon.
This tiny and simple printable papercraft model allows you to create your fleet of space freighters with a feel of the popular scifi series. I didn't plan the model for public download - sorry if there are any inaccuracies, I tried to clean up the sheet a bit.
"My character is ready. What? Oh, I need to get some flaws to pay off all the extra stuff I've already picked. But my character is perfect... Now, what flaws would have least effect on my character?"
Sounds familiar? All too familiar to me. Most of my players want to think of all those munchkiny statistics and features first, and then, if the system has a mechanism for negative features (flaws, hindrances, disadvantages, whatever they are called), they try to find something that doesn't hinder their character. I confess, I'm guilty of that too.
My Beasts & Barbarians campaign starts soon, and I wanted to take a few inspirational photos while waiting for the game. These diorama-like photos have only few pieces of terrain, but represent situations that might well be epic moments in a Sword & Sorcery game.
This is a collection of my fantasy city terrains put together, to form a full diorama of a city port area.
A Small experimental diorama made as a gift.
If you want to create yourself cheap small-scale spaceships, you have two options available: Buy or find free papercraft starships, or scratchbuild them. This article shows you basics of scratchbuilding starships.
Materials and rules for scratchbuilding
1. Keep your eyes open; use anything, salvage things
If you didn't guess it, I'm talking about Eclipse. I don't have the game but my friends have a few so I don't think I'll ever need to buy one, but I might end up buying one - just because. When they become available again , that is - it seems like the first print is sold out here in Finland.