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Found my Favourite dungeon (-60% off now!)

Great piece of Wardenhale public spaces dulled by poor lamination material :(

I found my favourite Dungeons! For quite a while, I've been trying to find dungeon tiles that look GOOD. (I've been spoiled by Heroic Maps' Cemetery Crypts that are the single best looking pieces of dungeons I've seen.) I've following Heroic Maps at DTRPG quite closely and don't know how this got published without me realising it, but I found it now when I realized Heroic Maps has -60% off their prices right now!

A sale everyone who likes rpg maps should check

Just a short heads-up - Heroic Maps is having a sale, giving -75%(!) off it's EXCELLENT maps! I wasn't happy to see it this late, as the sale is a christmas calendar sale, one product at a time being sold at a fraction of it's cost. Today's item is Lostwhere forest, which look to be forest terrain I tried to find before settling for D&D wildeness tiles, which are handy but far from the looks of this map!

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Attention map fans, sales going on right and left!

There's a nice amount of sales here and there and also I've been browsing and doing some purchases here and there - both physical maps (or actually tiles) and printable ones. I've found good ones and also seen little disappointments.

Space station map tiles review(ish)

Conflict at habitation quarters

For some time, I've been looking at Future Armada's Invictus with a curious eye, but I haven't had actual need for it. A few days ago I run a session of Babylon 5 and went to check what DriveThruRpg has to offer. I had been looking at High Space's Euphoria as I was planning to use it's setting Lantern as a base for the game.

From terrain models to map tiles (and view to a few map tile sets)

Star tiles by E-Z dungeons, manufacturer's picture

There's a few words I'd like to share with you about using 3d-terrain and/or maps/tiles - what to use and why, and share my experiences about some maps and tiles I've used. And while I love modelling and creating cool terrain setups in my games, I've been moving towards using map tiles in my games instead of 3d props, and there's several reasons for that, which I'm going to tell you more about below. I've also added a few review-ish about tiles/terrains on this post.

Review: Jalizar, City of Thieves

Cover

So I got Jalizar - City of Thieves just before Christmas in July -sales - which is good for you if you're interested in this great urban setting, as I got my review written when there's still little time to buy it on sale if you hurry. I had to finish this review in a hurry, so I apologise if I've forgotten something

Star Wars roleplaying - doing it the right way!

A character's view to space mass combat

May the 4th be with you! This is an excellent day to speak about what makes a great Star Wars roleplaying game. Star Wars as a whole is epic, larger-than-life, heroic, pulpy action, exciting, it has large fleet battles, chases, dogfights, hutts, scoundrels, smugglers, droids, bounty hunters, a large number of aliens, huge beasts and wondrous planets and other locations, usually quite extreme in some way. One big part in the movies are also personal growth stories.

Space station paper model inspired by Babylon 5 Centauri

Babylon 5 Centauri inspired space station paper model

Remember the opening scene of Babylon 5 (not the pilot, the actual series), where Narn fleet attacks a Centauri space station in Ragesh III I was sold the moment I saw that, as it made an immediate connection to my favourite PC game intro - Master of Orion 2.

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