As our games often go forward fast, that question often comes up. Especially when fighting against enemies that can see in darkness, it can become important. It is often ignored, but it can become an effective combat tactic to get rid of opponent's lights.
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My Beasts & Barbarians campaign starts soon, and I wanted to take a few inspirational photos while waiting for the game. These diorama-like photos have only few pieces of terrain, but represent situations that might well be epic moments in a Sword & Sorcery game.
This is a collection of my fantasy city terrains put together, to form a full diorama of a city port area.
A Small experimental diorama made as a gift.
The Institute of Orivesi (Oriveden Opisto in Finnish), also known as KVS-Institute, is one of our country's most reputated folk high schools. It is located at town of Orivesi approximately fourty kilometres to the direction of Jyväskylä from Tampere. The activity of the Institute consists of many winter-period courses, short summer-courses and currently being owned by Kansanvalistusseura also distance education. I studied arts in the institute in 94-95.
Brief review for the hasty: Beasts & Barbarians is a sword & sorcery setting that has a feel of familiarity - perhaps because many civilizations have been inspired by historical civilizations. Carefully spiced up with originality, combined with classic sword & sorcery elements and tied together with a believable history this setting make a very tasty stew.
So I got Jalizar - City of Thieves just before Christmas in July -sales - which is good for you if you're interested in this great urban setting, as I got my review written when there's still little time to buy it on sale if you hurry. I had to finish this review in a hurry, so I apologise if I've forgotten something