As our games often go forward fast, that question often comes up. Especially when fighting against enemies that can see in darkness, it can become important. It is often ignored, but it can become an effective combat tactic to get rid of opponent's lights.
Here's a paper model of a chemical container train car I've used as a prop in my Savage Cyberworld -campaign. Print it on two A4/Letter sheets, on cardstock, 120g paper or something else strudier than standard paper. I haven't added instructions as the model is quite simple, and I didn't see it necessary to add the parts that attach train cars to each other (whatever they are called in English), model worked quite well without them.
Here's a small free papercraft download for you - something little that's easy to put together and can enliven your modern, cyberpunk, scifi or other roleplaying or miniature games. Hospital beds, curtains and small bedside -desks. These pieces were used in my Savage Cyberpunk game.
I know social media applications have been used in gaming more or less, but before now, I haven't found one that really is to my liking. Well, I liked Google Wave a lot, but it had it's issues and is now being shut down. But the new rising star among social media sites is Pinterest, which is extremely useful for roleplayers, terrain builders and miniature collectors as well. And as I'm verfy visually oriented person, it's quite natural I enjoy this new toy. But as a gamer, I wanted to think of using this toy also in gaming.
Anyone can get a great miniature collections very cheaply, thanks to collectible miniatures vith very rare miniatures and stores selling singles. For as low as $25, you can get a basic set of 50 miniatures that has a lot of those extras your player characters are going to meet a lot, plus a lot of different characters for pc's or villains. I've chosen to use Troll & Toad as I've made a lot of purchases with them I'm happy with, and they have a great collection (including Mage Knight) and good photos of everything.
Session 2 of Savage Worlds / CyberPunk campaign; a group of friends and their friends have formed a troubleshooting company, hoping to get from low-level guard missions and dirty jobs to high-level corporate gigs. The name of the company is Trouble Inc.
Session played 23.2.2011
Start situation: Characters have rested after their mission in africa, and follow news about recent fusion of two mega corporations, Kenta cyber dynamics and Chimera biotechnics. Conversation in the office's lounge gets heated, and Agnes, Tony and a third employee get out on the street for a cigarette.
My cyberpunk campaign finally started! The start wasn't as well as I hoped, as only two of the six players could make it to the session. Nevertheless, the session was fun and lethalness of the system was well seen. The system wasn't as fast as I has hoped, although I think it will get faster as I and the players will get more into it and the gaming mentality.