Another crazy project of mine. Some days I think I have time for everything, and I try to do everything... I was preparing ground combat rules for very small scale Star Wars miniatures, but I never got them finished. I've got a bunch of scratchbuilt or modified small miniatures though, and now that I've found Savage Worlds and it's mass combat rules, I can create battles using miniatures as counters! If you're a Savage Worlds fan, you might want to read my post about starship battles.
Victory-class Star Destroyer is another vessel not seen in movies. It is predecessor of Imperial Star Destroyer, is 900 m long and has seen it's best years during the old republic. Although it's too slow to be too effective in ship-to-ship -combat, it still excels in one area: It is still the largest ship able to enter a planet's atmosphere. Combined with it's heavy weaponry, this attribute makes it excellent ground assault craft.
Remember the opening scene of Babylon 5 (not the pilot, the actual series), where Narn fleet attacks a Centauri space station in Ragesh III I was sold the moment I saw that, as it made an immediate connection to my favourite PC game intro - Master of Orion 2.
Rebels sneaking towards landed Lambda -class shuttle
Scratchbuilt Lambda -class shuttle is being loaded, when the rebels attack
Another photo of the whole area
"If there's a center to the universe, then you're on the planet that it's farthest from!"
-Luke skywalker, speaking of his homeworld Tatooine
Addition: I added a few WIP pictures of the buildings to the bottom of the post.
Most frequent question I get asked on gaming sites is about how I have created fire and smoke. Now I'm releasing a tutoral about this topic - while it's actually about creating starship wrecks, it will teach you how to model fire. Another page (coming soon) will show you applications of this technique.