This article is about basic dungeon terrains; If you have any terrains for roleplaying purposes, they are much likely to be stone wall -terrains like these!
There are times when you get a brilliant idea about a miniature you have. This happened to me a few weeks ago; I ordered some extra minis of same type and ended up having a bunch of both mean-looking death squad soldiers and excellent looking game props, impaled men.
A classic theme in fantasy games, this cemetery terrain has gained some inspiration from Baldur's Gate II: Shadows of Amn and Montmartre cemetery in Paris. These terrains have often seen use in rpg's, and they really bring atmosphere.
Plaster cast in mold (statue, tombstones, wall on the background)
Cardboard (Crypt walls and roof, bases, thinner obelisk parts)
If you want to create yourself cheap small-scale spaceships, you have two options available: Buy or find free papercraft starships, or scratchbuild them. This article shows you basics of scratchbuilding starships.
Materials and rules for scratchbuilding
1. Keep your eyes open; use anything, salvage things
I used to run a D20 Star Wars campaign years ago, and I created some At-St walkers for it. I created an original piece and then made a mold of it and created a few pieces. I used my AT-AT model kit and the chicken walkers with paper miniatures and they worked well. This was before I got addicted to plastic Star Wars miniatures.
I didn't buy the At-At miniature, but I've been using this kit with the miniatures. Even if it's a bit small to be used with the miniatures, it looks ok if there's no other vehicles around, but even if there is it's still better than nothing.
While browsing through old photos, I found a few modelling/WIP photos of perhaps the most popular content of this site - miniature -scale Scratchbuilt Star Wars starships collection. I uploaded them here and at the same time, separated WIP pics and tutorials from the original Star Wars scratchbuilt starship models post to reduce the size and put them here to create one separate WIP/tutorial post. And sorry for rss spamming - I needed to change the title more relevant.
When you are painting or creating miniatures, scratchbuilding terrain or designing papercraft gaming props, how much effort do you see? Are you going to make everything as detailed as possible, or are you fine with just something vaguely resembling you want it to resemble?
Traditionally, most fantasy miniatures represent warriors, wizards and other combatant or adventurous types, and even then only people. This leaves many of us gamemasters want more miniatures, both for scenes taking place in the middle of crowds or where larger, more exotic weapons are used in combat. There are some such items various manufacturers are producing, but mostly they are metal miniatures, and many prepainted miniature collectors want to stay away from those metal ones.