Shaper and Maker

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Miniatures

Preparing for Galactica RPG: Prepainted minis & Paper space ships

Dradis alert! Three base stars just jumped in!

Galactica is one of the games I'm planning to run with Savage Worlds in future. It's most likely to be a mini-campaign, consisting of ~5 sessions. As a miniature and prop -fanatic, I've gathered some props for the game already.

Most of the miniatures I'll use in the game will be sames I use in my cyberpunk campaign. Soldiers, men in suits, commoners, they all fit in. I've bought a few cheap clix I'll use as pilots, even if they don't have perfect match for the suit they'll work:

Savage Cyberworld; session 2

Tony gets visited by a nurse that bows to kiss him... and then draws a gun.

Special custom Savage Worlds initiative cards

Session 2 of Savage Worlds / CyberPunk campaign; a group of friends and their friends have formed a troubleshooting company, hoping to get from low-level guard missions and dirty jobs to high-level corporate gigs. The name of the company is Trouble Inc.

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Savage Cyberworld; session 3

Scene from Savage cyberworld -game

Scene from Savage cyberworld -game

Session played 23.2.2011

Start situation: Characters have rested after their mission in africa, and follow news about recent fusion of two mega corporations, Kenta cyber dynamics and Chimera biotechnics. Conversation in the office's lounge gets heated, and Agnes, Tony and a third employee get out on the street for a cigarette.

Savage worlds cyberpunk campaign starts

Guard duty; Checking out a parked van

Black van flees and chase begins!

My cyberpunk campaign finally started! The start wasn't as well as I hoped, as only two of the six players could make it to the session. Nevertheless, the session was fun and lethalness of the system was well seen. The system wasn't as fast as I has hoped, although I think it will get faster as I and the players will get more into it and the gaming mentality.

Savage Worlds mass combat in space

Combat starts, Mon Calamari cruiser encounters Imperial Star destroyer.

Combat goes on

This writing was made to demonstrate how Savage Worlds Mass Combat rules can be used to simulate conflict between two capital starships. In this example, a Rebel Mon Calamari cruiser comes out of hyperspace, along with an YT-1300 freighter (Millenium Falcon -model) and a troop transport. They are about to drive away or destroy the Imperial Star Destroyer blockading the planet.

Shaken! Condition markers as game props

This simple modelling projects creates stunned/dazed/shaken -effects for miniatures, giving your games comic -style effect - stars whirling around characters heads. The markers can be done in a bit different ways, making the result more or less comic-like.

While this project was inspired by Savage Worlds and it's Shaken condition, it can be well used in other games where characters have different conditions; however, it works best for games where there's not many common different conditions. 

Below you can see marker in use - a shaken shaolin monk.