Shaper and Maker

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Models

'Ok, which ones of you are carrying the light?'

Magical light and a torch, finished!

As our games often go forward fast, that question often comes up. Especially when fighting against enemies that can see in darkness, it can become important. It is often ignored, but it can become an effective combat tactic to get rid of opponent's lights.

Magical light and a torch, finished!

Axis & Allies miniatures terrain, Pacific

Pacific terrain is addition to my AAM terrain collection. A lot of the terrains used in these games are some, but there are several new components which make the terrain look completely different.

Overview of pacific gaming terrain

Axis & Allies miniatures ww2 town terrain, WIP

This post shows you detail about constructing models and terrain bases for ww2 town terrain meant to be used with Axis & Allies miniatures. You can see photos of the ready terrain in another post. You can see details about construction phases by bringing the mouse pointer on the photo.

Barricades in construction.

Black hand - a model used in Ptolus and as D&D spell token

Shape of the hand is created from a wire

Black hand model in a dungeon
Black hand is a recurring theme in Ptolus, which is why I decided to create a model of such. In addition, it can be used to present various spells in D&D 4E as well as 3.x rules, and possibly in other rpg's too. And when trying to find more use for it, a subterranean hand that grabs people from the surface sounds quite mean...

Cardboard sailing ships (+WIP)

Two medieval ship models: Merchant ship and a warship
These two cardboard ships, a warship and a merchant ship, have seen frequent use in D&D games, as well as in an earlier Iron Heroes game. While IH was a different and refreshing variation from D&D, I find it currently too cumbersome ruleswise. 

Chemical container car - paper gaming props for your modern/scifi games

Paper chemical container car

Here's a paper model of a chemical container train car I've used as a prop in my Savage Cyberworld -campaign. Print it on two A4/Letter sheets, on cardstock, 120g paper or something else strudier than standard paper. I haven't added instructions as the model is quite simple, and I didn't see it necessary to add the parts that attach train cars to each other (whatever they are called in English), model worked quite well without them.

From terrain models to map tiles (and view to a few map tile sets)

Star tiles by E-Z dungeons, manufacturer's picture

There's a few words I'd like to share with you about using 3d-terrain and/or maps/tiles - what to use and why, and share my experiences about some maps and tiles I've used. And while I love modelling and creating cool terrain setups in my games, I've been moving towards using map tiles in my games instead of 3d props, and there's several reasons for that, which I'm going to tell you more about below. I've also added a few review-ish about tiles/terrains on this post.

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