Victory-class Star Destroyer is another vessel not seen in movies. It is predecessor of Imperial Star Destroyer, is 900 m long and has seen it's best years during the old republic. Although it's too slow to be too effective in ship-to-ship -combat, it still excels in one area: It is still the largest ship able to enter a planet's atmosphere. Combined with it's heavy weaponry, this attribute makes it excellent ground assault craft.
Another animal -themed mahogany -brooch.
Another photo of the whole area
May the 4th be with you! This is an excellent day to speak about what makes a great Star Wars roleplaying game. Star Wars as a whole is epic, larger-than-life, heroic, pulpy action, exciting, it has large fleet battles, chases, dogfights, hutts, scoundrels, smugglers, droids, bounty hunters, a large number of aliens, huge beasts and wondrous planets and other locations, usually quite extreme in some way. One big part in the movies are also personal growth stories.
"If there's a center to the universe, then you're on the planet that it's farthest from!"
-Luke skywalker, speaking of his homeworld Tatooine
Addition: I added a few WIP pictures of the buildings to the bottom of the post.
Most frequent question I get asked on gaming sites is about how I have created fire and smoke. Now I'm releasing a tutoral about this topic - while it's actually about creating starship wrecks, it will teach you how to model fire. Another page (coming soon) will show you applications of this technique.
About this tutorial
While most of my content has been gaming or modelling -related, I'll now post something that is a rarity these days - a moderately new piece of wooden jewelry. This one is the biggest wooden jewelry project I've done, and an important one as well.
This piece of jewelery is a gift for my lovely wife Hanna, and it shows the beginning of the refrain of our wedding dance.