Shaper and Maker

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Models

'Ok, which ones of you are carrying the light?'

Magical light and a torch, finished!

As our games often go forward fast, that question often comes up. Especially when fighting against enemies that can see in darkness, it can become important. It is often ignored, but it can become an effective combat tactic to get rid of opponent's lights.

Magical light and a torch, finished!

Axis & Allies miniatures ww2 town terrain, WIP

This post shows you detail about constructing models and terrain bases for ww2 town terrain meant to be used with Axis & Allies miniatures. You can see photos of the ready terrain in another post. You can see details about construction phases by bringing the mouse pointer on the photo.

Barricades in construction.

Basics of cardboard modelling

What is this tutorial for?
This tutorial teaches you how to cut cardboard accurately and safely. If you want to do some cardboard modelling, you should read this page as will give you some invaluable information. Did you know that large amount of cardboard modelling can even cause you permanent neural damage if you don't do it right?

Black hand - a model used in Ptolus and as D&D spell token

Shape of the hand is created from a wire

Black hand model in a dungeon
Black hand is a recurring theme in Ptolus, which is why I decided to create a model of such. In addition, it can be used to present various spells in D&D 4E as well as 3.x rules, and possibly in other rpg's too. And when trying to find more use for it, a subterranean hand that grabs people from the surface sounds quite mean...

Cardboard sailing ships (+WIP)

Two medieval ship models: Merchant ship and a warship
These two cardboard ships, a warship and a merchant ship, have seen frequent use in D&D games, as well as in an earlier Iron Heroes game. While IH was a different and refreshing variation from D&D, I find it currently too cumbersome ruleswise. 

Character creation: Flaws make the character

"My character is ready. What? Oh, I need to get some flaws to pay off all the extra stuff I've already picked. But my character is perfect... Now, what flaws would have least effect on my character?"

Sounds familiar? All too familiar to me. Most of my players want to think of all those munchkiny statistics and features first, and then, if the system has a mechanism for negative features (flaws, hindrances, disadvantages, whatever they are called), they try to find something that doesn't hinder their character. I confess, I'm guilty of that too.

Character gallery

I have brought here pictures and descriptions of some characters I have played. However, a great amount of pictures are quick sketches or they have disappeared somewhere with old GM's so there are only few pictures on this page.

Duchess Dania Applehill

 

Dania

Dania began her 'career' as an adventurer, desiring for fame, glory and experiences. Those she found unexpectedly when she revealed and nullified a plan to  assasinate the king. 

 

DnD Next - Really interesting character building methods?

If I get it right, DnD next will have some quite interesting features in character design. I've been tinkering my own game systems (but dropped the design when I found savage worlds which filled my rpg needs for now) and one feature I've been think of is having classes as a less rigid packages you can 'buy'. From what I've read, DDN will have an approaches to classes that resembles this. What I hadn't thought of was buying races as this kind of packages.

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