If you have been buying Beasts & Barbarians pdf's, you know the quality of these products. If you haven't, and you're interested in Conan-like games or setting, you definitely should check them out. You can also find several of B&B freebies from Drivethrurpg.
I have brought here pictures and descriptions of some characters I have played. However, a great amount of pictures are quick sketches or they have disappeared somewhere with old GM's so there are only few pictures on this page.
Duchess Dania Applehill
Dania began her 'career' as an adventurer, desiring for fame, glory and experiences. Those she found unexpectedly when she revealed and nullified a plan to assasinate the king.
Session log entry (I'll order the entries later in a format where you can follow the whole story)
Spoiler alert! This log contains Ptolus spoilers, even if the storyline isn't identical to written adventures.
Warning, Spoilers to Ptolus players!
Heroes have been going adventuring while the workers they've hired are starting to build basement to the house. To everyone's surprise, the building seems to actually have a basement - the workers hit solid built stone and couldn't advance more. After a bit of searching, the heroes found a secret door that leads to the basement.
Into the cellar
This post isn't ready and therefore isn't promoted to front page. It's published in order to gather all the Session posts under it.
If I get it right, DnD next will have some quite interesting features in character design. I've been tinkering my own game systems (but dropped the design when I found savage worlds which filled my rpg needs for now) and one feature I've been think of is having classes as a less rigid packages you can 'buy'. From what I've read, DDN will have an approaches to classes that resembles this. What I hadn't thought of was buying races as this kind of packages.
GRAmel, which has recently become my favorite publisher, released a free Halloween -themed adventure for Beasts & Barbarians. The whole Beasts & Barbarians -series is most fascinating and this adventure is no disappointment. I read the adventure through and it's one of my two options to run next sunday, even if I usually dislike ready adventures.
A little but invaluable tool I've used in my 4E games. I mark up player characters' passive perceptions and insights, plus any other important notes (that don't need to be secret) on this sheet, and when it's time to fight, initiatives are easy to mark on the left side of the sheet.
Below the tables there's a large empty space; you'll find use for it when you start calculating hp's of the enemies!