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Fast, Furious & Fun rules for cybernetics and hacking

Posted Mon, 01/23/2012 - 18:44 by Shaper and Maker
Cybergirl

Savage Worlds Fan productThese are the simple but functional cyberpunk rules for savage worlds I'm using in my Savage Cyberworlds cybercthulhu campaign. The rules may be subject to changes but I'm mainly quite happy about them.

Savage Cyberworld, session 5: A job worth a million

Posted Tue, 09/20/2011 - 14:08 by Shaper and Maker
Fight in the restaurant

In the last session, the pc's got a million dollar job from their new big employer. Tony was killed by Joker's missed grenade attack, and this time we had two new characters in play. One of them was actually the first character created, but the player hadn't been able to get in the game in earlier sessions. Ivan 'The rat' is a bit  untidy fixer and Emanuele is an assassin with cyber legs who's quite nerd, playing often a assassin -themed computer game and also talking about it to everyone (who are not interested). Player of Agnes wasn't present.

Savage Cyberworld, session 6: Getting spooky. REALLY spooky.

Posted Fri, 11/11/2011 - 15:50 by Shaper and Maker
Checking Chernobyl Mect's platform

After the last job, PC's had been getting some cyber and healing. Before they could leave for well-deserved vacation, Ivan got two calls. First, Ivan's police contact called and told Ivan that Italian mafia has put a price on his head (and hindrance was updated to major) - in the last session, the Italians closed with no guns when Ivan & Emanuele turned the confrontation lethal.

Savage Cyberworld; session 2

Posted Mon, 12/20/2010 - 17:46 by Shaper and Maker
Tony gets visited by a nurse that bows to kiss him... and then draws a gun.

Special custom Savage Worlds initiative cards

Session 2 of Savage Worlds / CyberPunk campaign; a group of friends and their friends have formed a troubleshooting company, hoping to get from low-level guard missions and dirty jobs to high-level corporate gigs. The name of the company is Trouble Inc.

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Savage Cyberworld; session 3

Posted Thu, 02/24/2011 - 10:22 by Shaper and Maker
Scene from Savage cyberworld -game

Scene from Savage cyberworld -game

Session played 23.2.2011

Start situation: Characters have rested after their mission in africa, and follow news about recent fusion of two mega corporations, Kenta cyber dynamics and Chimera biotechnics. Conversation in the office's lounge gets heated, and Agnes, Tony and a third employee get out on the street for a cigarette.

Savage Cyberworld; session 4

Posted Fri, 06/17/2011 - 13:50 by Shaper and Maker
Duuuuccckkk! A fast train hits an unfortunate solo, another jumps to safety.

Another fast train passes by; Corrado arrives to the scene.

Shaper & Maker roleplaying game session logs contain lots of photos about custom miniatures & terrains, info about those, some times game rules and of course, story itself. This is about Savage Worlds campaign that started a few sessions ago.

Savage worlds cyberpunk campaign starts

Posted Thu, 09/30/2010 - 00:12 by Shaper and Maker
Guard duty; Checking out a parked van

Black van flees and chase begins!

My cyberpunk campaign finally started! The start wasn't as well as I hoped, as only two of the six players could make it to the session. Nevertheless, the session was fun and lethalness of the system was well seen. The system wasn't as fast as I has hoped, although I think it will get faster as I and the players will get more into it and the gaming mentality.

Savage Worlds Cyberpunk: Campaign Log for Savage Cyberworld

Posted Wed, 11/16/2011 - 14:29 by Shaper and Maker
Savage world Cyberpunk campaign: Characters and props

I've been posting session logs for my cyberpunk campaign for quite a while but so far I haven't had any structural element to tie them together - this post introduces the player characters and ties the posts together.

Characters:

Savage world Cyberpunk campaign: Characters and props

From left to right:

Agnes, Two-gun ex-mercenary that knows how to taunt and intimidate.

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