Another crazy project of mine. Some days I think I have time for everything, and I try to do everything... I was preparing ground combat rules for very small scale Star Wars miniatures, but I never got them finished. I've got a bunch of scratchbuilt or modified small miniatures though, and now that I've found Savage Worlds and it's mass combat rules, I can create battles using miniatures as counters! If you're a Savage Worlds fan, you might want to read my post about starship battles.
I've been drawing Pulut -sarjakuva (Pigeons -comics) for a Finnish young's community site, and like I've often drawn these pigeons to guestbooks and in greetings, I decided to create a decoration for our wedding cake of these comic characters. The same theme was seen in wedding invitation, where one pigeon 'accidentally' prod a ring closer to another pigeon - and the wedding cake decoration was made from this picture.
When you are painting or creating miniatures, scratchbuilding terrain or designing papercraft gaming props, how much effort do you see? Are you going to make everything as detailed as possible, or are you fine with just something vaguely resembling you want it to resemble?
It's time for another terrain -related article, this time it's one of my personal favourites. The fountain can be used in almost any genre as they are present everywhere, and modelling streaming water was an interesting project. This article shows you phase by phase how the model was made, allowing you to create fountains and other water-filled elements of your own.
Traditionally, most fantasy miniatures represent warriors, wizards and other combatant or adventurous types, and even then only people. This leaves many of us gamemasters want more miniatures, both for scenes taking place in the middle of crowds or where larger, more exotic weapons are used in combat. There are some such items various manufacturers are producing, but mostly they are metal miniatures, and many prepainted miniature collectors want to stay away from those metal ones.
I've been publishing a lot of roleplaying/gamemastery/miniatures articles recently, and now it's time to get back to modelling. This time I'll show your how to create realistic -looking dunes and desert terrain yourself.
Background and motivation
I've built a lot of fantasy terrain, but not before starting to play Star Wars miniatures game has it come to my mind to create desert terrain. As I started to do it, I realized that it's pretty simple so I could as well create a tutorial while doing it.
Professors Keane and Scanlan from Southampton University have printed out an airplane that flies; This is far more advanced than printing out miniatures. So, when shall we have 3D-files having miniatures we can print out? That requires affordable 3d printers.
"If there's a center to the universe, then you're on the planet that it's farthest from!"
-Luke skywalker, speaking of his homeworld Tatooine
Addition: I added a few WIP pictures of the buildings to the bottom of the post.
Shortly in Finnish: Tämä on pienoismalli lapsuuden kotitilastani Asikkalassa. Materiaalina on käytetty pääasiassa pahvia ja pienoismalli on upotettu lasikantisen sohvapöydän sisään. Jouduin tekemään pöytään ylimääräisen välipohjan valkopintaisesta vaneerista, muuten tämä malli oli sopivin pienoismallia varten.
Black hand is a recurring theme in Ptolus, which is why I decided to create a model of such. In addition, it can be used to present various spells in D&D 4E as well as 3.x rules, and possibly in other rpg's too. And when trying to find more use for it, a subterranean hand that grabs people from the surface sounds quite mean...