Scratchbuilt exterior terrains for miniatures games
I found a bunch of photos I've taken of my exterior terrains, of which I haven't been posting much photos. These models see use in almost every fantasy rpg session!
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I found a bunch of photos I've taken of my exterior terrains, of which I haven't been posting much photos. These models see use in almost every fantasy rpg session!
One of the earliest terrain items I've created, after dungeon walls and some woods and rocks is winter terrain. Having often seen use, this terrain can be used in almost any genre and world; Marines invading arctic base of an evil mastermind, friends of Drizzt adventuring in Icewind Dale, An icy planet to be explored...
I used to play magic in 90's, but since that I've only played a few random games with my friends' decks. This post gives you a view to the game from a magic player after getting back to the game after a long, long time. While the new rules felt intimidating to me first, they actually make perfect sense and are much simpler. I'll also write a bit about what you should know if you get back after a long break and what should you be getting. I say straight away that currently random packaging puts me completely off, so I'm getting my cards in non-random packs or as singles.
There are times when you get a brilliant idea about a miniature you have. This happened to me a few weeks ago; I ordered some extra minis of same type and ended up having a bunch of both mean-looking death squad soldiers and excellent looking game props, impaled men.
It's time for another terrain -related article, this time it's one of my personal favourites. The fountain can be used in almost any genre as they are present everywhere, and modelling streaming water was an interesting project. This article shows you phase by phase how the model was made, allowing you to create fountains and other water-filled elements of your own.
Brief review for the hasty: Beasts & Barbarians is a sword & sorcery setting that has a feel of familiarity - perhaps because many civilizations have been inspired by historical civilizations. Carefully spiced up with originality, combined with classic sword & sorcery elements and tied together with a believable history this setting make a very tasty stew.
This article is about basic dungeon terrains; If you have any terrains for roleplaying purposes, they are much likely to be stone wall -terrains like these!
In my fantasy roleplaying game sessions, I use mostly three kinds of terrain (gaming props used with miniatures, if you are not familiar with the term): As my main setting currently is Ptolus, which is an urban setting, I'm using City terrain (houses, marketplace items etc); the second type is tiled wall terrain (which can be used for built dungeons, in
Marketplaces are very common element in all roleplaying game environments. In medieval era - and fantasy worlds inherited mainly from that era - marketplaces were vital, as most people or their servants went to fetch food from marketplaces.